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The Lion King - NES - EN

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Product number: NES-38126-MODUL-EN
Description
Disney's 1994 film The Lion King received a unique adaptation for Nintendo 8-bit systems. Although based on the 16-bit version, only a few levels from that game are directly adopted, while others are completely new or based only on the general concept. The player controls young lion Simba through nine levels (the NES version contains only the first six), most of which are side-scrolling platform affairs. At the start of the game, when Simba is still a young lion, he can jump and roar. Roaring stuns some enemies, jumping on them defeats them. Little Simba can also roll along the ground, allowing him to destroy some obstacles. From level seven onwards (not in the NES version), Simba has grown up and gains the ability to scratch enemies with his claws to defeat them, but loses the ability to roll. Enemies to destroy or avoid include lizards, porcupines (which must be stunned to be flipped over as you cannot jump on them), beetles and spiders. The hyena henchmen from the film also appear and are harder to destroy than most other enemies. The final boss in the game is, of course, Simba's uncle Scar. Power-ups that can be collected include beetle symbols that partially or fully restore health, one-ups and lion symbols that create a save point in the level. There are some deviations from standard platforming: the stampede scene from the film is recreated in a level where Simba is seen from above and automatically walks to the right. He must move up and down to avoid being trampled by water buffalo. Another level is shown in the standard platforming view but consists of a series of interconnected rooms where hyenas wait for Simba. He must defeat them before the entrance to the next room opens. Collecting a special beetle symbol found in some of the levels activates the "Beetle Patrol" mini-game. In this game, the player controls Pumbaa, who must catch beetles thrown down the screen from above while avoiding large spiders. If you catch enough beetles, life and continue symbols fall. Less
Details & specifications
Genre Action & Adventure
Platform Nintendo Entertainment System (NES)
Condition Used, cartridge/disc only
Language English
ManufacturerNintendo
Release25.05.1995
Product numberNES-38126-MODUL-EN
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Product information "The Lion King - NES - EN"

Disney's 1994 film The Lion King received a unique adaptation for Nintendo 8-bit systems. Although based on the 16-bit version, only a few levels from that game are directly adopted, while others are completely new or based only on the general concept. The player controls young lion Simba through nine levels (the NES version contains only the first six), most of which are side-scrolling platform affairs. At the start of the game, when Simba is still a young lion, he can jump and roar. Roaring stuns some enemies, jumping on them defeats them. Little Simba can also roll along the ground, allowing him to destroy some obstacles. From level seven onwards (not in the NES version), Simba has grown up and gains the ability to scratch enemies with his claws to defeat them, but loses the ability to roll. Enemies to destroy or avoid include lizards, porcupines (which must be stunned to be flipped over as you cannot jump on them), beetles and spiders. The hyena henchmen from the film also appear and are harder to destroy than most other enemies. The final boss in the game is, of course, Simba's uncle Scar. Power-ups that can be collected include beetle symbols that partially or fully restore health, one-ups and lion symbols that create a save point in the level. There are some deviations from standard platforming: the stampede scene from the film is recreated in a level where Simba is seen from above and automatically walks to the right. He must move up and down to avoid being trampled by water buffalo. Another level is shown in the standard platforming view but consists of a series of interconnected rooms where hyenas wait for Simba. He must defeat them before the entrance to the next room opens. Collecting a special beetle symbol found in some of the levels activates the "Beetle Patrol" mini-game. In this game, the player controls Pumbaa, who must catch beetles thrown down the screen from above while avoiding large spiders. If you catch enough beetles, life and continue symbols fall. Less
Genre: Action & Adventure
Platform: Nintendo Entertainment System (NES)
Condition: Used, cartridge/disc only
Responsible company
Nintendo of Europe SE
Goldsteinstraße 235
60528 Frankfurt am Main
Germany
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