The Walking Dead: Survival Instinct - Boxed - PS3
CHF 49.90
Currently unavailable
Description
The game is played as a first-person shooter, but when zombies get too close and grab Daryl, he can execute a brutal melee attack with various weapons as a quick-time event. Many confrontations can be avoided by sneaking. In addition to regular weapons such as shotguns, pistols and rifles, a crossbow can later be found for silent kills. Sneaking melee kills are also possible by sneaking up on walkers. They can be distracted by throwing glass bottles in a certain direction. Each level has a main objective with a series of optional objectives and is largely linear.
Movement between locations is done with a vehicle and the route can be determined by the player. In the menu, the player can choose whether to drive fast without stopping, or slower, with the option to loot. Back roads are slower but offer more looting opportunities, while highways are faster but can result in the vehicle breaking down and then having to find new car parts in mini-missions. Very often new fuel for the vehicle must also be found to continue. During a looting mission, other characters can be instructed to search for supplies (though they risk injury) or wait at the car. Space in the vehicle is limited, so at various points a certain character can be dismissed if another offers to join the group. Characters are managed in menu windows. The player can check attributes and health, equip a weapon, assign a task and determine the risk.
On the Wii U, the GamePad is used to manage the inventory or to play off-screen.
Details & specifications
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Product information "The Walking Dead: Survival Instinct - Boxed - PS3"
The game is played as a first-person shooter, but when zombies get too close and grab Daryl, he can execute a brutal melee attack with various weapons as a quick-time event. Many confrontations can be avoided by sneaking. In addition to regular weapons such as shotguns, pistols and rifles, a crossbow can later be found for silent kills. Sneaking melee kills are also possible by sneaking up on walkers. They can be distracted by throwing glass bottles in a certain direction. Each level has a main objective with a series of optional objectives and is largely linear.
Movement between locations is done with a vehicle and the route can be determined by the player. In the menu, the player can choose whether to drive fast without stopping, or slower, with the option to loot. Back roads are slower but offer more looting opportunities, while highways are faster but can result in the vehicle breaking down and then having to find new car parts in mini-missions. Very often new fuel for the vehicle must also be found to continue. During a looting mission, other characters can be instructed to search for supplies (though they risk injury) or wait at the car. Space in the vehicle is limited, so at various points a certain character can be dismissed if another offers to join the group. Characters are managed in menu windows. The player can check attributes and health, equip a weapon, assign a task and determine the risk.
On the Wii U, the GamePad is used to manage the inventory or to play off-screen.
| Genre: | Action & Adventure |
|---|---|
| Platform: | Playstation 3 (PS3) |
| Condition: | Used, with original packaging |
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