Playstation 3 Slim 320GB [Ratchet & Clank Edition] - Boxed - PS3
CHF 14.90
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Description
Each side has four different classes with their own unique abilities and strengths:
PLANTSPeashooter:* Very fast and agile, and can take moderate damage. Their abilities include the ability to root in place and unleash a flood of peas on opponents, the ability to run and jump with incredible speed, and a chilli bean bomb that can wipe out any enemy within the blast radius.
Sunflower: The team's medic, she has lower firepower and armour, but can quickly revive any downed ally and use a healing beam that rapidly restores health. Other abilities include the ability to take root and unleash a beam of concentrated sunlight to damage opponents, and the ability to drop a potted healing plant that can heal all allies within its radius.
Cactus: They are the team's sharpshooters, firing needles at medium to long range and can also deploy drones that rain corn strikes down on opponents, barriers to slow zombies, and potato mines that quickly defeat anyone foolish enough to step on them.
Chomper: They're slow and cumbersome, but can quickly defeat opponents by chewing them from behind and swallowing them whole, which leaves them vulnerable until they've digested their prey. They can also burrow underground and launch a surprise attack, and set vine traps that devour anyone who steps into them. ZOMBIESSoldier:* The all-round class, they can use a rocket to jump to higher places like cliffs and rooftops, throw zombie stink clouds that disorient and damage plants caught inside them, and a ZPG that wreaks havoc, especially against rooted plants.
Scientist: The zombies' medic can use healing stations to restore health, and can quickly revive downed allies. They can also use warping abilities to quickly escape situations, and a sticky bomb that lets them set traps for renegade plants.
Engineer: Although somewhat slower, they can use a jackhammer ability to quickly cross the battlefield, and build teleporters scattered across select modes to help zombie allies advance faster. They also have sonic grenades to stun plants and quickly flush out burrowed Chompers, and can deploy a zombie drone to carry out traffic cone strikes.
All-Star: The heaviest of all zombies, he can take and deal much more damage, but is also somewhat slower. All-Stars can deploy shields that absorb damage, and use imp punts to take out groups of plants, as well as a sprint tackle that can take out opponents in his path.
There are also various variants of each class, which can give them different weapons and the ability to deal elemental damage effects, as well as an alternative version of their abilities that can be used more often but are less effective than their default abilities. Players can unlock these classes and abilities by completing matches and challenges and earning coins to buy card packs, which can be opened to unlock these abilities and classes, as well as AI reinforcements that players can summon in certain modes, and new costume pieces that let you customise the plant/zombie.
There's a 4-player co-op mode called Garden Ops (another nod to Modern Warfare's Spec Ops), in which up to four friends or strangers can team up and defend their garden against 10 waves of A.I. zombies. After the fifth and tenth waves, players face a boss battle determined by a slot machine, which can produce several generic zombies as well as stronger boss zombies that can take much more damage.
The other modes are competitive and include:
- Welcome Mat: A basic team deathmatch in which players start with their default classes and abilities and receive a health boost every time they're defeated.
- Team Vanquish: A standard team deathmatch in which the team with 50 vanquishes wins the match.
- Gardens & Graveyards: A mode in which plants defend gardens against zombies, with the goal of keeping zombies within a set area around the garden. If the zombies outnumber the plants, they can quickly turn the garden into a graveyard. If they do this before the time limit runs out, the timer increases and unlocks the next area, until the areas are captured or the plants can hold off the zombies for a set amount of time.
- Classic Team Vanquish: Team deathmatch, but with default classes and abilities.
- Classic Gardens & Graveyards: The same mode, but with default classes and abilities.
- Mixed Mode: A mix of modes and maps cycled through at random.
Later updates brought new class variants and maps, as well as other game modes:
- Gnome Bomb: In this mode, a gnome fitted with a bomb is placed either on the plants' gardens or the zombies' gravestones. If it isn't defused, it destroys the bomb, and this continues until either time runs out or one side blows up all three areas.
- Vanquished Confirmed!: A variant of Kill Confirmed, in which players only score points by collecting orbs dropped by defeated players.
- Suburbination: Another variant of the Call of Duty mode "Domination", in which players capture three different points, whose control causes the opposing team to lose faster.
- Taco Bandits: Here, plants must defend their taco stand from marauding zombies who want to grab the tacos and bring them back to their base. The match ends when time runs out or when the zombies bring back a taco three times.
Since the game can only be played online, Xbox 360 and Xbox One owners need a Gold membership to play the game. PC players also need an EA Origin account to play.
MoreDetails & specifications
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Product information "Playstation 3 Slim 320GB [Ratchet & Clank Edition] - Boxed - PS3"
Each side has four different classes with their own unique abilities and strengths:
PLANTSPeashooter:* Very fast and agile, and can take moderate damage. Their abilities include the ability to root in place and unleash a flood of peas on opponents, the ability to run and jump with incredible speed, and a chilli bean bomb that can wipe out any enemy within the blast radius.
Sunflower: The team's medic, she has lower firepower and armour, but can quickly revive any downed ally and use a healing beam that rapidly restores health. Other abilities include the ability to take root and unleash a beam of concentrated sunlight to damage opponents, and the ability to drop a potted healing plant that can heal all allies within its radius.
Cactus: They are the team's sharpshooters, firing needles at medium to long range and can also deploy drones that rain corn strikes down on opponents, barriers to slow zombies, and potato mines that quickly defeat anyone foolish enough to step on them.
Chomper: They're slow and cumbersome, but can quickly defeat opponents by chewing them from behind and swallowing them whole, which leaves them vulnerable until they've digested their prey. They can also burrow underground and launch a surprise attack, and set vine traps that devour anyone who steps into them. ZOMBIESSoldier:* The all-round class, they can use a rocket to jump to higher places like cliffs and rooftops, throw zombie stink clouds that disorient and damage plants caught inside them, and a ZPG that wreaks havoc, especially against rooted plants.
Scientist: The zombies' medic can use healing stations to restore health, and can quickly revive downed allies. They can also use warping abilities to quickly escape situations, and a sticky bomb that lets them set traps for renegade plants.
Engineer: Although somewhat slower, they can use a jackhammer ability to quickly cross the battlefield, and build teleporters scattered across select modes to help zombie allies advance faster. They also have sonic grenades to stun plants and quickly flush out burrowed Chompers, and can deploy a zombie drone to carry out traffic cone strikes.
All-Star: The heaviest of all zombies, he can take and deal much more damage, but is also somewhat slower. All-Stars can deploy shields that absorb damage, and use imp punts to take out groups of plants, as well as a sprint tackle that can take out opponents in his path.
There are also various variants of each class, which can give them different weapons and the ability to deal elemental damage effects, as well as an alternative version of their abilities that can be used more often but are less effective than their default abilities. Players can unlock these classes and abilities by completing matches and challenges and earning coins to buy card packs, which can be opened to unlock these abilities and classes, as well as AI reinforcements that players can summon in certain modes, and new costume pieces that let you customise the plant/zombie.
There's a 4-player co-op mode called Garden Ops (another nod to Modern Warfare's Spec Ops), in which up to four friends or strangers can team up and defend their garden against 10 waves of A.I. zombies. After the fifth and tenth waves, players face a boss battle determined by a slot machine, which can produce several generic zombies as well as stronger boss zombies that can take much more damage.
The other modes are competitive and include:
- Welcome Mat: A basic team deathmatch in which players start with their default classes and abilities and receive a health boost every time they're defeated.
- Team Vanquish: A standard team deathmatch in which the team with 50 vanquishes wins the match.
- Gardens & Graveyards: A mode in which plants defend gardens against zombies, with the goal of keeping zombies within a set area around the garden. If the zombies outnumber the plants, they can quickly turn the garden into a graveyard. If they do this before the time limit runs out, the timer increases and unlocks the next area, until the areas are captured or the plants can hold off the zombies for a set amount of time.
- Classic Team Vanquish: Team deathmatch, but with default classes and abilities.
- Classic Gardens & Graveyards: The same mode, but with default classes and abilities.
- Mixed Mode: A mix of modes and maps cycled through at random.
Later updates brought new class variants and maps, as well as other game modes:
- Gnome Bomb: In this mode, a gnome fitted with a bomb is placed either on the plants' gardens or the zombies' gravestones. If it isn't defused, it destroys the bomb, and this continues until either time runs out or one side blows up all three areas.
- Vanquished Confirmed!: A variant of Kill Confirmed, in which players only score points by collecting orbs dropped by defeated players.
- Suburbination: Another variant of the Call of Duty mode "Domination", in which players capture three different points, whose control causes the opposing team to lose faster.
- Taco Bandits: Here, plants must defend their taco stand from marauding zombies who want to grab the tacos and bring them back to their base. The match ends when time runs out or when the zombies bring back a taco three times.
Since the game can only be played online, Xbox 360 and Xbox One owners need a Gold membership to play the game. PC players also need an EA Origin account to play.
More| Platform: | Console / Systems, Playstation 3 (PS3) |
|---|---|
| Condition: | Used, with original packaging |

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