Conflict: Denied Ops - Boxed - PS3
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Description
This mission takes the team across three continents and through hordes of villains. To deal with them, both Lang and Graves have access to various types of weapons, from pistols to sniper rifles, machine guns, rocket launchers and various types of grenades. But they also earn upgrades for these weapons after successfully completing a mission. The first upgrade for Graves' 7.62mm sniper rifle, for example, allows the player to fire a bullet around a corner or over low cover.
Since Lang and Graves are a team, the player can switch between the two at any time and give orders to the AI-controlled partner, including simple tasks such as "Follow me" or "Give me cover", but they can also take out a target alone or bring the player's character back into the game if they've taken one bullet too many.
The health system is similar to that in Clive Barker's Jericho, meaning there are no health packs; instead, characters heal automatically once they stop taking damage. If a character takes too much damage at once, they go down and must wait until their teammate revives them. The game only ends when Lang and Graves are down at the same time.
The game also includes various types of vehicles that the player can drive to run over villains or blow them up.
The main campaign can be played co-operatively over LAN and the internet, with one player taking on the role of Lang while the other plays Graves. There are several other multiplayer modes for up to 16 players, such as Deathmatch or Conquest, in which two teams fight for control of five flags on the map.
Details & specifications
Shipping, payment & returns
Shipped from our Swiss warehouse with Swiss Post. Free from CHF 149 within Switzerland & Liechtenstein. Orders placed by 3 pm go out the same working day. 14-day right of return on sealed goods.
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Product information "Conflict: Denied Ops - Boxed - PS3"
This mission takes the team across three continents and through hordes of villains. To deal with them, both Lang and Graves have access to various types of weapons, from pistols to sniper rifles, machine guns, rocket launchers and various types of grenades. But they also earn upgrades for these weapons after successfully completing a mission. The first upgrade for Graves' 7.62mm sniper rifle, for example, allows the player to fire a bullet around a corner or over low cover.
Since Lang and Graves are a team, the player can switch between the two at any time and give orders to the AI-controlled partner, including simple tasks such as "Follow me" or "Give me cover", but they can also take out a target alone or bring the player's character back into the game if they've taken one bullet too many.
The health system is similar to that in Clive Barker's Jericho, meaning there are no health packs; instead, characters heal automatically once they stop taking damage. If a character takes too much damage at once, they go down and must wait until their teammate revives them. The game only ends when Lang and Graves are down at the same time.
The game also includes various types of vehicles that the player can drive to run over villains or blow them up.
The main campaign can be played co-operatively over LAN and the internet, with one player taking on the role of Lang while the other plays Graves. There are several other multiplayer modes for up to 16 players, such as Deathmatch or Conquest, in which two teams fight for control of five flags on the map.
| Genre: | FPS |
|---|---|
| Platform: | Playstation 3 (PS3) |
| Condition: | Used, with original packaging |

